So the rules are: ask first, if it's complex then make sure you already have experience in running AARs, if it involves some interaction, then it is likely that permission will be granted. If you start one of these, without permission, then it will be locked and you will not receive permission to carry on or start a new one. 'Fully Interactive' is anything that is not covered in the rule above but includes commentators role playing characters, commentators advising the player (in character) or an AAR where the voting is carried out on a regular basis. If your AAR is fully interactive, you will not be given permission unless you have an existing track record of successfully running and completing conventional AARs on this forum. If this is your intent, and you ask first, most likely an AAR of this type will be given permission ![]() All such votes must be against a short list of clear options, with a very early end date. 'Mildly Interactive' includes votes on very specific options or 'tell me what to play for my AAR' votes. If your AAR is what can be termed 'mildly interactive' then, if you ask first, odds on permission will be granted. So rule #1 is very simple - if in doubt: ask before starting. This is fundamental, any AAR we find when wandering around the forums that we believe to be interactive will be locked, and it is much less likely that you will be given permission to then carry on. If you think an AAR may be interactive then you should check with any of the moderators first. As a rule of thumb, if you're in doubt, then it should probably be left out. If in doubt, PM a Moderator or Demi-Moderator. When creating an AAR, all borderline subjects or references shall be avoided. You are here to tell a story, not to offer up crude stereotypes, make political statements in relation to modern day events, unduly criticize or make provocative comments, promote racial hatred or genocide, or promote your own personal agenda. These will be treated as seriously as the general board rules posted above:ġ. In addition, here are several AAR-specific rules. ![]() Ignorance of these rules is not a defense: The lack of common sense will result in the deletion of the AAR and possible actions from warnings to an outright ban.Īs a community of writers, we strongly encourage interaction and mutual support.Īs mentioned in the main thread, all members and visitors are expected to read the following forum rules. In other words, we strongly urge that common sense be utilized when crafting an AAR. These are stories, and not a platform to nit-pick and argue. Most importantly, these AARs are a product of the author's imagination and will not necessarily represent historical fact or fan-boy attention to detail. We wish to take this opportunity to welcome you to the home of the CK III After Action Reports forum, featuring AARs written by you, the fan of Crusader Kings III.ĪARs are written by the fan for the fan and are meant solely as entertainment. This is an abridged version of the main AARland Rules and Guidelines-thread and contains forum specific information. Welcome to the Crusader Kings III AAR Forum
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